Space invaders extreme rom4/13/2023 Easter Eggs by definition are decoration, not affecting the gameplay nor outcome. The heart of the matter is actually whether the trick was an accident or done on purpose. Now there's debate whether the double shot fire qualifies as an easter egg or a bug, I think neither. There is a database of what effects "Frying" has on many 2600 carts, at "" then click Easter Eggs. Neat factoid: because Atari knew they had a big hit, and since there's so little happening on screen, they made SI jump straight into "screen saver" (color rotation) mode upon launching and in between sessions, to prevent burn-in on CRT televisions. This game single handedly sold 1000s or millions (worldwide) of VCS and many could not have cared less if their VCS did nothing else. But for that classic retro feeling, 2600 Space Invaders is the one. A pizza shop nearby has an original 1978 Arcade coin-op, no one plays and they leave it running 24/7 wasting power and giving its CRT a burn in. One of the very few occasions where a model 2600 game is "better" than model 800 and newer ones, which isn't saying much because this game is so technologically primitive, it's barely a kilobyte or kilohertz more than Pong.
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